About me
My name is Elisa de Frémont and i'm a French junior Level Designer. I graduated with a Master's degree in Game Design (2019-2024) at IIM and I completed my end-of-master internship at Ubisoft as a Level Designer on an unannounced project.
Comfortable across the full pipeline, my toolset includes creating block-out, professional Level & Game documentation and communication skills with cross-disciplinary teams.
I love to create interactive and immersive levels with a strong narrative environment.
Softwares skills
Engines
Unreal Engine 5
Unity 3D
Anvil
Ubisoft's Engine
Production
Blender
Adobe
Figma
Documentation
Office Pack
Confluence