About me

My name is Elisa de Frémont and i'm a French junior Level Designer. I graduated with a Master's degree in Game Design (2019-2024) at IIM and I completed my end-of-master internship at Ubisoft as a Level Designer on an unannounced project.

Comfortable across the full pipeline, my toolset includes creating block-out, professional Level & Game documentation and communication skills with cross-disciplinary teams.

I love to create interactive and immersive levels with a strong narrative environment.

Softwares skills

Engines

Unreal Engine 5

Unity 3D

Anvil
Ubisoft's Engine

Production

Blender

Adobe

Figma

Documentation

Office Pack

Confluence

Miro

Défiler vers le haut